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Besides that, the tone and attitude of the game is focused squarely at older teens and adults. I imagine this might not exactly be the sort of entertainment most moms and dads will think is appropriate for little Jimmy or Susie. To begin with, the play is entirely centered around shooting bad guys in the head. Parents will probably want to steer young ones away from this game. Still, I'd say that it's equally accessible in the vast majority of play. A small effort, but sometimes a second can make all the difference. For example, when a patient's life drops into the danger zone an audio cue is given, but without hearing a player would have to take their eyes off the action to look at a life bar at the top of the screen. However, during tense procedures it's sometimes easier to hear when something happens than to visually try and see it.
#TRAUMA CENTER SECOND OPINION HINTS FULL#
‘Nuff said.ĭeaf and Hard of Hearing gamers get full text for all conversation in-game. If you own a Wii for the sake of new experiences and innovative gameplay and you haven't tried this on the DS for some crazy reason, here you go… it's a perfect example of how the Wiimote and Nunchuk should be used. They may even learn something from it what with all the medical terms and talk of responsibility. It's a hard game, but nothing that will corrupt your kids.
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I suppose the ESRB is getting highly sensitive these days and erring on the side of over-caution. The language is negligible… not anything even worth mentioning. I can't really figure out what the violence is since I don't think the operations count, and there's only one brief scene in the whole game that features a small altercation, it's all of two frames and nobody even gets shot. Naturally there's a bit of blood since this IS a surgery game, and you can't really operate without seeing some red stuff.